GREEN0%
FOG0%
TURBINES0
LEVEL1
SCORE0
O2 TANK
HEALTH
SPACE — wind gust (25 O2)
0/3
0/3
0/3
SURVEY
W A S D move   SPACE gust
M merge   B build   P pause

WINDRISE.

return the green
A black fog is swallowing the white void.
Scattered across the land lie the parts of old wind machines.

Find them. Merge them. Raise turbines.
Their wind pushes the dark back — and where the fog lifts, the land remembers how to be green. Green every last cell, and the wind carries you onward to the next land — deeper and darker each time. Your boons travel with you.

The fog is unbreathable. Inside it your gas tank drains — and when the tank runs dry, your health follows. Only on green grass can you refill your air and heal.

Shadow wisps hunt in the deep dark — scatter them with a gust. The fog fights back in surges. Relics, wisp nests and tank cells wait out in the black — and every turbine you raise grants you a boon of your choosing.
W A S D / ←↑↓→move SPACEwind gust — clears fog, scatters wisps Mmerge 3 matching shards into a part Bbuild a turbine (needs all 3 parts) Nair post (3 cores) — O2 refill outpost Vward (3 frames) — scatters nearby wisps Ppause